South Korean game developer Krafton had earlier hinted that Subnautica 2 would be a multiplayer-focused live service game, causing confusion among the fans. However, developer Unknown Worlds later clarified that the game is not multiplayer-focused. In the company’s financial report, Krafton referred to Subnautica 2 as a “multiplayer sequel to the original IP pursuing fandom snowballing.” However, they are now saying it will feature co-op multiplayer as built on the “games-as-a-service model.”
Moreover, they have clarified that the game will have several similarities with the early access of previous games in the series. Not only this, but there will be no battle passes or subscriptions involved. They mentioned,
In reference to “Games-as-a-Service,” we simply plan to continually update the game for many years to come, just like the previous two Subnautica games. Think our Early Access update model, expanded. No season passes. No battle passes. No subscription.
The Subnautica 2 game will be the third game in the Unknown World series. The original game, launched in 2018, and its sequel, Subnautica: Below Zero, are the first two titles of this series.
When the fans started expressing their unhappiness, as they were desperately waiting for the solo, self-contained version of previous Subnautica games, the game developer, Unknown World, was quick to clarify that the game would not be a multiplayer game. Unknown World wrote on their blog,
The game is not multiplayer-focused. Co-op will be an entirely optional way to play the game. You’ll be able to enjoy the game as a single-player.
These statements came as a follow-up to the earlier confusion. Unknown World wisely provided a detailed and clear statement regarding the game’s features. They also said that the game is not expected to be out in 2024, and further information regarding it will be provided later this year.